This story improved sharply after the abysmal beginning. I can only assume that the dialogue was supposed to be some kind of parody or homage to bog standard RPGs but frankly, I don’t think RPGs are worth a homage. It just makes them look lame too. The puzzle solving was reasonably cute though.
Ba’al and Adria were cool though. I agree with you about the cliffhanger. I thought we were going to have something cool happen with Daniel and Adria but no, no, it’s just dragon-menacing.
andy 10 October 2006, 05:16 AM
2
Not everyone in the village was so stereotypical. The woman in the inn had a good line when Mitchell asked her to trust him.
I couldn’t decide between parody/homage/lazy writers either but I get the impression that the Stargate writers don’t focus on the dialogue as much as writers of other shows.
hayko 19 October 2006, 08:26 AM
3
I despised the pulle solving. It was like a run & shoot game. The only good thing that it was over fast. It’s like they had a cheat book with all the stereotypical questions from crosswords memorized. “Oh I have to trust and go through the flames. - No, you’ll die!”. Ehem.
The reason why the use villages maybe simply to have something backing that all the people there are stupid, unimaginary and not the slightest bit curious. If I had an imaginary maze in my backyard, my the joys and wonders to experience…
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Tom
10 October 2006, 05:11 AM
This story improved sharply after the abysmal beginning. I can only assume that the dialogue was supposed to be some kind of parody or homage to bog standard RPGs but frankly, I don’t think RPGs are worth a homage. It just makes them look lame too. The puzzle solving was reasonably cute though.
Ba’al and Adria were cool though. I agree with you about the cliffhanger. I thought we were going to have something cool happen with Daniel and Adria but no, no, it’s just dragon-menacing.
andy
10 October 2006, 05:16 AM
Not everyone in the village was so stereotypical. The woman in the inn had a good line when Mitchell asked her to trust him.
I couldn’t decide between parody/homage/lazy writers either but I get the impression that the Stargate writers don’t focus on the dialogue as much as writers of other shows.
hayko
19 October 2006, 08:26 AM
I despised the pulle solving. It was like a run & shoot game. The only good thing that it was over fast. It’s like they had a cheat book with all the stereotypical questions from crosswords memorized. “Oh I have to trust and go through the flames. - No, you’ll die!”. Ehem.
The reason why the use villages maybe simply to have something backing that all the people there are stupid, unimaginary and not the slightest bit curious. If I had an imaginary maze in my backyard, my the joys and wonders to experience…
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